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Take the time to figure out which weapons you want to focus on. So, like with playing the numbers game for stats, take advantage of the experimentation that the game allows you to do. The game will more often than not give you all of the weapon types with their levels scaled to which zone you're in. I find the notion of sticking to one weapon class and one stance to be incredibly boring.
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This can also be abused with the Feral type guardians, because their burst is a dodge move, so you can use it as a get out of jail free card, a way to cancel long attack animations that you would otherwise get hit in the middle of, or in the case of Ninjutsu, as a means of using feathers faster and doing more damage quicker. The only way to get around this is to use burst counter (R2+O), which does not require any Ki to use, and can be used regardless of any animation you are locked in. You essentially become stunned when this happens, and the next hit will deal massive damage and likely outright kill you. Bombs are great in the early game, and later on the lightning/water/fire feathers can absolutely annihilate tougher enemies and bosses, especially ones weak to that particular element.Īnother thing that will save your ass is learning to use burst counter when an enemy manages to break your Ki and stagger you. Both of them have extremely useful tools, and Ninjutsu in particular has items and abilities that can pretty much destroy bosses on the first playthrough. Another thing I'll say is don't ignore Ninjutsu/Onmyo Magic. Weapons like the Tonfa or Fists are amazing at doing Ki damage, so those are good weapons to use if you are trying to better understand and learn to abuse the Ki system.
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The human enemies and bosses for example can be completely trivialized if you know how to abuse Ki mechanics. Meaning you are completely safe to go ham when an enemy is out of Ki, without fear of retaliation (until they do their burst recover, or you've used a finishing blow on them). Every enemy in the game adheres to the rules of the Ki system if they are out of Ki, every attack interrupts them. One of the most important things to understand in Nioh 2 is that Ki damage is more important than just straight up damage. As far as early advice, I'd say stick to the brute type guardians, because their burst counter is very easy to utilize, just hit R2+O as soon as you see the enemy flash red.
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The Nioh games don't play anything like them, they are more akin to Ninja Gaiden, both killing and dying can come lightning fast in a way they simply do not in souls games. Something I'll say is this: take any preconceived notions that this is like a Souls game and throw them out the window. It's definitely tough for the first 2 zones, your options are limited before you start getting more and better tools. 2 gives you many options and different ways to cheese enemies, and overall you feel a lot more powerful, it just takes awhile to get to that point. Overall, I'd say Nioh 1 is actually a much harder game.
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